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Programmschleife {f}   -   program loop
Endebedingung {f} einer Programmschleife   -   at-end condition
Endebedingung einer Programmschleife   -   at-end condition
    
    
    
    
    
    
    
    
    
    
    
    
      
Fun Facts, #14: In table tennis, whoever gets 21 points first wins. That's how it once was in baseball -- whoever got 21 runs first won.
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